The project Bridge is co-funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the Servicio Espanol para la Internacionalizacion de la Educacion (SEPIE). Neither the European Union nor the National Agency SEPIE can be held responsible for them. -- Number: 2025-1-ES01-KA220-HED-000359236 --
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BRIDGE Main Challenge: A.7. Digital ecosystem, disinformation and the need for media literacy and critical thinking
YO-MEDIA addresses young people’s vulnerability to misinformation, disinformation and manipulative media content, especially during crises. Social media and algorithmic filtering make reliable information difficult to distinguish from misleading narratives. Unequal access to digital education and critical media training increases risks of exclusion and uninformed civic participation.
YO-MEDIA strengthens media literacy among young people and the professionals who support them. It combines research, stakeholder consultation, game-based learning, a hybrid educational game, a MOOC, booklets and pedagogical resources to develop critical thinking, source verification, responsible digital citizenship and resilience during crises.
YO-MEDIA addresses the growing vulnerability of young people to misinformation, disinformation and manipulative media content during crises. It responds to gaps in critical thinking, source verification and information evaluation, while recognising that unequal access to digital education and trusted information can deepen exclusion and weaken democratic participation.
YO-MEDIA addresses young people’s vulnerability to misinformation, disinformation and manipulative media content, particularly during crises. It responds to insufficient critical thinking, source verification and information evaluation, while addressing unequal access to quality digital education and media literacy opportunities.
It is important because digital information shapes learning, public debate and democratic participation. During crises, misinformation and information overload can undermine trust, decision-making and social cohesion. Media literacy helps young people navigate digital environments critically, safely and responsibly.
YO-MEDIA directly addresses Challenge A.7 by developing critical media and information literacy. Through a hybrid game, MOOC and pedagogical resources, it strengthens source evaluation, critical thinking, digital citizenship and resilience against misinformation, while supporting more inclusive participation in digital society.
The project begins with stakeholder research and 29 semi-structured interviews in Portugal, Spain and Italy. Findings inform the design of a hybrid educational game, a MOOC, booklets, guides and training materials. The intervention uses critical media literacy, peer learning, experiential learning and simulation, followed by validation and feasibility assessment.
YO-MEDIA educational booklets, pedagogical guides and training materials
Educational resource
The YO-MEDIA project developed educational booklets and pedagogical resources for media literacy in times of crisis. They address misinformation, disinformation, information verification, critical thinking, digital citizenship and media consumption. The materials combine theoretical explanations with examples, activities and methodological recommendations for teachers, educators and youth workers. They can be adapted to formal and non-formal learning environments and support critical reflection on media systems, algorithms, information production and digital participation.
Teaching staff, Students, Researchers, Professionals, General Public